Early on I saw my role in the art that I create as if I were a Ranger character in Dungeons and Dragons - exploring stealthily through uncertain terrain bringing back fantasy elements from otherworldly places.

It has since expanded into more abstract world building through mixtures of concept design both in physical and digital mediums. A majority of my personal work is a reflection of what I see in our own planet. I conceptualize and produce physical representations, using recognizable elements to ground the subjects in reality. My work is the small slivers, everyday objects from this alternate reality I see.

Following High school, I took a few fundamental college art courses for the purpose of attending art school. I made the decision to take my own knowledge of makeup and become an practical Fx artist. I started out assisting in garage shops working my way to be working at practical effect studios. With my experience and knowledge from working at Legacy Fx, I continued on to work with other studios (Creative Character Engineering, Stoopid Buddies: Buddy Builds, Illusion Industries) I have been able to refine my own art skills and abilities with these experiences. I’m currently expanding my skill sets in 3D modeling, digital illustration, and video editing.

I have evolved the way I produce physical pieces, practical Fx, and specialty props/costume pieces. I aim to minimize the waste made from producing a physical commission with extensive planning while maintaining client’s expectations and their budget. A portion of the sales of any physical item will be donated to an Environmental causes and mutual aid groups assisting those affected by climate crisis.

-Diego Rodriguez